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Ring of Elysium Patch Notes

RoE changelog

Ring of Elysium Patch Notes 18/10/2018

Gameplay

  • New mechanic- Adrenaline Rush
  • After Ymir reaches the final zone, tension rises to the extreme- knocking down or killing enemies will trigger the adrenaline rush effect which makes a player resistant to Ymir damage for a short duration
  • Optimized helicopter rescue point spawns, rescue points in dense buildings are moved to open field areas
  • Increased the amount of loot in Fort Tyrfing and oil tanks in Andvari Mine

Report system

  • Added a new violation type "Wallhack"
  • When spectating, you can now report the player who eliminated you or the player you are currently spectating

Anti-Cheat

Updated security measures

UI

Adjusted the color of ban notification in kill feed, making it more vivid and noticeable

Sounds

  • Lowered the first-party vehicle engine sound
  • Optimized footstep sounds on snow
  • Optimized first-party stand and crouch position switching and jumping sounds to differentiate with third-party sounds

Client performance

Adjusted the LOD display distance of tree models, reducing the GPU load time when displaying a large area of trees

Bug Fixes

  • Fixed a crash caused by switching to Fullscreen mode under certain dpi scalings
  • Fixed an issue where the lobby UI, loading screen, starting point selection UI, inventory UI and stats UI were not displayed correctly for 21:9 resolutions
  • Fixed an issue where players were unable to use consumables on the driver seat of boats
  • Fixed an issue where players can use consumables on ziplines, ladders, and rock walls by pressing the "Use" key and the consumable key at the same time
  • Fixed an issue where players were able to see a character model glitch for a split second in FPP mode after the starting point selection screen
  • Fixed an issue where the the edge of the Ymir zone was jagged
  • Fixed an issue where reconnecting after disconnection obstructed character movement when climbing ladders and vaulting rocks
  • Fixed an issue where reconnecting after disconnection caused glider visual glitches if other characters (including the spectating target) was getting on and off a glider during the reconnection
  • Fixed an issue where selecting "Cancel" after disconnection still reconnects players back to the original game after matchmaking again
  • Fixed an issue that obstructed character movement on ziplines
  • Fixed several bugs that obstructed character movement when vaulting
  • Fixed several bugs that obstructed character movement by objects
  • Fixed several airwall bugs

Ring of Elysium Patch 12/10/2018

Endgame changes in RoE

Lately, we have received some great suggestions and feedback from the community regarding the endgame meta. We are glad that the Dev team had similar discussions and have implemented the following:
Position revealing has changed from continuous to periodic
As Ymir reaches the final zone, the storm will become increasingly fierce and gradually reduces visibility, reaching the minimum within one minute
After the temperature reaches -30C degrees, it will keep dropping and the damage to players will increase rapidly (The time it takes to reach -30C degrees and the damage dealt during this time remains the same)

Gameplay Changes

Reduced the starting point selection screen's countdown from 60 to 45 seconds

Misc

Changed the following wording in Leaderboards:
Total ELO changed to Overall Rating
Killing ELO to Kill Rating
Surviving ELO changed to Rank Rating
Made the helipad icon to be affected by map zooming

Performance

Slightly optimized UI performance
Improved the stutter issue by decreasing the Texture Pool GC frequency

Bug Fixes

Fixed an issue where characters can snowboard in prone position
Fixed an issue where the vehicle's horn sounds become non-stop in some cases
Fixed an issue where Fullscreen mode will reset to Windowed mode after the patch
Fixed a crash caused by switching to Fullscreen mode
Fixed a crash in FPP mode
Fixed an issue where the far away fog effects at the edge of the screen was cut off

Ring of Elysium Patch Notes 08/10/2018

Tencent shipped another hotfix patch with various bug fixes on October 8th, 2018:

Bug Fixes

  • Fixed a game crash when switching to Fullscreen mode in Windows XP
  • Fixed the compatibility issues between car sounds and certain RME sound cards, reducing sound glitches
  • Fixed the issue of incorrect animation play after reconnecting to a game
  • Fixed several bugs that obstructed character movement by objects

Ring of Elysium Patch Notes 06/10/2018

In this patch, we are fixing some important issues. Here’s the full details:

Bug Fixes

  • Fixed the issue where the game can't be launched when the desktop resolution doesn't match with resolutions supported by the graphics card when changing settings to Fullscreen mode or launching the game as Fullscreen.
  • Fixed the issue where the volume mute keybinds was only able to mute but not unmute in some cases.

Older Patches

Patch 05/10/2018

Ring of Elysium Patch 05/10/2018

Welcome to the third official patch notes for Ring of Elysium’s Early Access phase. In this patch, we are focusing on fixing several bugs such as issues related to the recently-introduced Fullscreen mode. In addition, we are also adding some new keybinds from previous player feedback. Continue reading for the full details:

Lobby & UI

When taking the same spot with your duo/squad teammates. The starting point selection screen now shows numbers to represent the amount of players on the same starting point.
Changed the wording for players getting kicked due to account ban to [XXX is banned] on the kill-feed.

Gameplay

Improved the overall looting responsiveness.

Settings

Added the mute/unmute master volume keybind (default keybind is Ctrl+M.)
Added the mute/unmute voice chat keybind (default keybind is Ctrl+T.)
Added the voice channel switch keybind (default keybind is Ctrl+Y)
Added the mute/unmute voice output keybind (default keybind is Ctrl+U.)
Allowed using different combinations keys for custom keybinds.

Misc

Fixed an issue where the player getting knocked down will also see the “Knockdown”notification on screen.
Fixed an issue where the character custom creation screen showed Chinese language tips.
Fixed a typo for a tip in load screen.

Client

Removed file “Enable3GBMem_Vista_Win7_32bit” (both .exe and .bat files.)
Removed unnecessary codes.

PLEASE NOTE:

The file “Enable3GBMem_Vista_Win7_32bit”(both .exe and .bat files) were initially created for the purpose to optimize the use of memory in game, they are absolutely not a type of virus, trojan, malware, or anything of that sort.
Furthermore, since the administrative access requirement when starting the game has caused some concerns in our community, the Dev team is now working on the removal of it. To clarify, the administrative access requirement was used purely for high-performance debug logs. As for the efficiency decrease of the debug process, we will find a solution to this problem in other ways.

Bug Fixes

Fixed the issue of not being able to Alt+Tab out of the game under Fullscreen mode.
Fixed the client crash when applying game settings and Alt-Tabbing under Fullscreen mode.

Patch 01/10/2018

Ring of Elysium Patch 01/10/2018

Welcome to the second official patch notes for Ring of Elysium's early access phase, in this patch, we are adding some heavily requested features from players such as the True Fullscreen mode and performance optimizations. In addition, we are also making various improvements to the game such as the sound system and introducing some quality of life features. Read on for the full details!

DLC

New DLC: Gratitude of Dione is available for FREE purchase on Ring of Elysium’s Steam Store page.
(Please note that this DLC will be be available in another few hours.)

Lobby & UI

New Feature: Leaderboards.

Added “Daily Crates” for players to purchase with a one per day limit, the price is 1500 credits.
The lobby now remembers your last played perspective choice (TPP or FPP).
Reporters will now get an in-game notice when the reported player has been banned.
Changed in-game notification wording from “Hints:” and “Tips:” to “Alert:”.
Challenge “Travel at least 5000m in a single game” now also counts snowboard, glider and vehicle travel distances.

Gameplay

Enhanced the visibility of airdrop supplies by increasing the height and duration of the smoke.
Auto-Running will no longer be interrupted by strafing.
Vehicle drivers can now use healing items when staying still.
The maximum speed of Gondola has been increased slightly.
Increased throwables’ throwing angle limit.
HUD representation of knocking down opponents is now more obvious.
Vehicle chassis collision and physics has been optimized, vehicles are now less likely to get stuck by obstacles.

Sounds

Improved the sound effect for successfully finding a match.
Reduced the volume of glass shattering.
Made overall improvements to environmental sounds.
Improved the sound effect for footsteps.

Performance

Optimized CPU multi-threading performance.
Optimized Anti-aliasing performance.

Settings

Added the True Fullscreen mode.
Added more resolution options.
Added toggle options for walking.
Increased the FPP Field of View limit to from 65 to 70.

Misc

Improved character movement for knocked down players on slopes.
Improved the vaulting interaction with certain roofs and windows.
Optimized animation LOD to fix visual lag when observing moving vehicles at a far distance.

Bug Fixes

Fixed a bug where flames from hot air balloons do not disappear.
Fixed several bugs that obstructed character movement by objects such as rocks.
Fixed a bug where certain loot cannot be picked up.

PLEASE NOTE:
Ring of Elysium’s live servers will go down for maintenance for approximately two hours at:
October 1st, 12 AM to 2 AM PDT (GMT -8).

During the maintenance period, the game will not be available and ongoing games will be interrupted directly. Please be prepared beforehand to avoid this issue. We apologize for any inconvenience caused.

Patch 26/09/2018

Ring of Elysium Patch 26/09/2018

Hey everyone,

Welcome to the first official patch notes for Ring of Elysium's early access phase, in today's patch, we are addressing some heavily requested features from players along with several additional improvements to the game such as the Anti-Cheat system. We greatly appreciate your support and patience you have showed in the past week. Read on for the full details.

This update was live at 3PM PST.

Network Connectivity
Optimized the reliability of server connection.

Anti-Cheat
Added the function to report the player you are currently spectating (you can report both enemies and teammates).

DLC (Founder's Pack)
Now includes two sets of hat and gloves.
Complemented the other set of hat and gloves to players who already purchased the DLC.
(Please note that there might be a slight delay for the compensated items to appear in your inventory.)

Settings
Added the Mouse Look Invert option.
Added the FPP Field of View option.

Misc
Optimized animation LOD.

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